|Construct D351RE, click to see more of the model on Deviantart|
So, let's look at those restrictions first. You have to take three (not five) Soulgrinders. Two is the number you shall not take unless you then proceed to three. (I'll stop the somewhat dated Monty Python there and get on with it.)
GET ON WITH IT!
Sorry. Anyway, the point is that the Grinders can be Daemons of different Powers, can take any upgrades they fancy, etc, etc. So unless for some reason you really don't want three of them, there's little reason not to use the Formation. The bonus you get for doing this is the Desperate Competition rule. What this does is that if one Grinder causes a casualty in any phase, the others can re-roll to hit and to wound for the duration of that phase. Since one of the big problems of a Soulgrinder is its rather poor WS and BS of 3, this is big news indeed.
|Lythronax, Soulgrinder of Khorne. Click for DA again.|
You can also mix this up by having a Baleful Torrent on a more aggressive Grinder. Since it can't really miss, all you need is something it can kill and you're in business. My personal approach is usually to run bare-bones Grinders of Slaanesh, so I use one as a back-field sitter with the Bombardment and let the other two run up, on AA duty or just getting into combat. The usually ignored Warp Gaze is also worth talking about here- normally a weak choice, since BS3 is not what you want to be relying on for one shot, with a re-roll it looks a lot better and adds some serious (S10 AP1) ranged anti-tank that Daemons usually don't get.
|Click this meanie to see her on DA. IF YOU DARE!|
Whoops, out of time! Don't forget to browse the short stories or even buy my book, Think of it like Patreon, only you get a 400 page novel for £2 and I don't bug you all the time.