Thursday, 3 August 2017
8th Edition- An unexpected benefit
This is one of those things that should have been immediately obvious to me, but didn't really strike me until I happened to glance at the model above on the shelf just now. This is Violator, a converted Land Raider that I use with my Emperor's Children 63rd Company army. As you can see, it's pretty extensively converted to mount Sonic weapons amongst other things. (More information on the model can be found here on my Deviantart page.)
Of course, it's well known that one of the things Emperor's Children players won't shut up about is wanting to stick Sonic weapons on everything. It doesn't feel like an unreasonable idea that units like Terminators or vehicles like the Land Raider or Predator might be altered by the Legion to use their signature weapon, but for whatever reason it's not something GW has shown any real interest in doing. The advent of 8th Edition, however, gives us a bit of a 'back door' approach to the issue.
Now it doesn't take a rocket scientist to work out that the Power system allows 'homebrew' units with unusual weapon fits since the much less accurate scale absorbs such fairly minor changes quite easily. So for example if we simply say Violator is a standard Chaos Land Raider that has replaced the twin Lascannons with twin Blastmasters and the twin Heavy Bolter with a Sonic Blaster and a Doomsiren, that's unlikely to cause the Power of the tank to be massively out of whack, especially if we forbid it from taking a Havok Launcher or Combi-Weapon. The really nice thing, though, is that we can even use the weapon charts in the back of the Codex/ Index to come up with an exact Matched Play points value for the tank, something that hasn't been available to model builders since the old Rogue Trader days. (I'm not going to do it here, since we all know how GW feels about people posting their points values)
Let's look at another example, Honour of Skalathrax. (DA link)
As with Violator, I usually run this tank as a stock Chaos Land Raider, but we could easily class the two long-barrelled Autocannons held by the door gunners as Hades Autocannons, which a quick look at the points tells us actually work out a little cheaper than the twin Lascannons would. The single front Heavy Bolter gunner poses a little more of a problem since its usually a twin one, but we could simply count it as a twin and assume that the Berserker gunner is particularly enthusiastic. Alternatively we could keep it as a single weapon, add up the points, and divide by 20 to see if the Power of the tank should be a point lower.
It's not hard to see how we could take this idea further and make our Sonic Terminators, for example, but there are potential pitfalls. If a weapon is the default for a particular unit, and that unit is the only one in the army to have access to it, then the points value tends to be listed as 0- an example in the Chaos army list is the Demolisher Cannon which is only ever found on a Vindicator. Obviously if we were going to make a Demolisher-armed Land Raider model we couldn't get away with that. We could use the points value for a Demolisher from the Astra Militarum list, but even this is not an ideal solution since they pay less points for ranged weapons due to their typically lower BS. (See the points cost of a Lascannon in both lists, for example)
This does also illustrate that even points values are limited in their usefulness as a balancing factor once you start tinkering with units. For example, we might decide to make a Renegade Chapter and use vehicles like Land Speeders and Land Raider Crusaders alongside our Chaos infantry and change the relevant Keywords to make them fit in better, but doing something like this also effects which buffs (and debuffs) work on them, potentially altering the balance of the units in odd ways. To take a more extreme and obvious example, if we decided to make a heavily armoured Ork Prophet and use him as a Terminator Chaplain but with Ork keywords (a model which part of me now really wants to build) his Litanies of Hate would then start buffing 30-strong Boyz Mobz which would throw all sorts of things out of whack.
Of course one of the beauties of 40k in general is that even something like that isn't out of the question so long as both players are happy with it. Whatever crazy army list or scenario someone wants to play is absolutely fine so long as everyone involved in the game agrees it is, even if the CEO of Games Workshop turns up and tells you you're doing it wrong. But hopefully this piece will inspire someone to maybe let a couple of counts-as conversions be what they were always meant to be at last.